Ice

Ice is a card within the world of Ænigma. It allows the user to manipulate the element of ice. If found on the map it appears as a blue book engraved with the ice symbol within a light-blue orb. This has a common spawn rate. The moves you are able to perform with ice are Ice Surf, Piercing Icicle, Ice Break, and Upward Spike. Each move has its own unique keybind.

Ice Surf [Q]
Requirement(s): 5+ levels in magic

Type: Mobility

Cast time: Instant

The user summons an ice board that they can ride on along the ground. It is controlled by following the direction of your cursor. It has the chance of dealing low damage to targets hit when active.

The user cannot move while this spell is active. This spell cannot be charged.

Piercing Icicle [E]
Requirement(s): 10+ levels in magic

Type: Ranged

Cast time: 0.9-5.9 seconds

The user will instantly stop what they're doing and charge up an icicle that does area damage with a decent damage output aimed at the direction of the cursor.

The user cannot move while this spell is being cast. This spell can be charged.

Ice Break [R]
Requirement(s): 20+ levels in magic

Type: Area-of-effect

Cast time: Instant

The user will pound the ground beneath causing an icebreaker to rise through the ground in a high peak dealing area damage in the direction in front of the user. This move will instantly cause the freeze effect if hit.

The user can move while this spell is being cast. This spell cannot be charged.

Upward Spike [F]
Requirement(s): 30+ levels in magic

Type: Melee

Cast time: Instant

The user will grab the target and impale them with three ice spikes.

The user cannot move while this spell is being cast. This spell cannot be charged.